Its been awhile since my first post, I’ve been doing some online tutorials and I learned how to bring a model into zBrush, apply a material/base colour and do some basic painting. So far its been really interesting painting a simple diffuse using this method, coming from only using Photoshop to do all my texture work.
Here’s a screenshot of some simple testing with polypainting on a model. I’ll go over some of the basic setup steps in the next update.
I’ve also updated the header for my site, I’m not entirely happy with the overall look still, I’ve had some positive feedback on polycount.com and will think about more improvements for the future.